“Innovation efforts like NEXUS are unleashing the power of Airmen to solve problems at the unit level. “Agile software development is key to the Air Force’s future and this nation's ability to compete in a near-peer, multi-domain environment,” said Lt. In addition to stand-alone training, the course provided Airmen the opportunity to formulate solutions for 12 Air Force problems as their capstone projects, which resulted in three prototyped software applications and nine data science models for programs like Pilot Training Next and organizations like the Air Force Recruiting Service. With that challenge in mind, the AETC technology integration detachment designed a program to train three cohorts of six Airmen each in partnership with Air Force organizations like the Air Force Chief Data Office, Kessel Run, and LevelUP, and executed by three vendors: GrowthX Academy, Data Society, and The Tech Academy. military’s advantage in this new operating environment, the Department of Defense is making it a priority to cultivate talent for an adaptive, innovative and capable digital force. In an effort to preserve and expand the U.S. Instead, the Air Force is going to have to enable opportunities to build our expertise from within.” “We are finding it increasingly difficult to compete with the Googles, Amazons, or Facebooks of the world to recruit digital talent. “The Air Force is losing the war for technical talent,” Palko said. Kyle Palko, an operations research analyst by trade and an Air Force game-changer by spirit, the course intended to uplift the service’s standards for organic talent development and align them with those in the civilian sector. They will also always spawn with daggers on them.From July through November, 18 enlisted, officer and civilian personnel traveled to the AFWERX-Austin hub to participate in Project NEXUS, an Air Education and Training Command initiative testing how to equip Airmen with industry-standard digital competencies including software development, data science and user interface/user experience design.Ĭhampioned by Capt. Most of the time Fanatics are seen with melee weapons such as a crescent, kitchen knife or a machette, though they can sometimes be seen with a gun or a wooden shield. ![]() Fanatics are very evasive and like to throw daggers or their weapons at the player. Despite this, they can still be deadly foes because of the amount of them that attack the player at once and their Core II Melee skill. Crackpot's religion and they worship Zeds (Likely because Crackpot was the one who created Zeds).įanatics only have 5 skills in total: Core Melee I and II, Core Unarmed I and II and Snap-Dodge. ![]() Just get closer, within stabbing distance, and you too shall see the light." - Unit descriptionįanatics are the basic cultists found in the Mining Sector of Nexus City. They've come to find a fractured sense of spirituality that they are thrilled to share with interlopers. ![]() "A group of bandits that have sequestered themselves into the fissures and passageways under the city.
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